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Lecture Notes Fundamentals of Computer Graphics

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Lecture Notes Fundamentals of Computer Graphics

Lecture Notes Fundamentals of Computer Graphics

This note is an introduction to the fundamentals of the field of computer graphics. Topics covered includes: Model transformations, Homogeneous Coordinates, View transformations, Projections, View Volume, Projective Transforms, Clipping, windowing, rasterization, Graphics Pipeline, Hidden Surface Removal, Object hierarchies, fractals, L-systems, Cubic Curves and Bicubic Surfaces, Meshes, Lighting, Material, Shading, texture mapping, environment mapping, shadows and interreflections.

Author(s):

s152 Pages
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