This note
covers the following topics: Introduction to Artificial Intelligence, State
Space, Representation and Search, Prolog Introduction, Lists, Predicates and
Relations, IO, Arithmetic and Control flow, Recursion with Examples, Games,
Heuristics, Game Playing, Knowledge Representation, Threshold Logic Units and
Artificial Neural networks.
This PDF covers the following topics related to
Artificial Intelligence and Games : AI Methods, Ways of Using AI
in Games, Playing Games, Generating Content, Modeling Players, Game AI Panorama,
Frontiers of Game AI Research.
Author(s): Georgios
N. Yannakakis, Julian Togelius
This note covers the
following topics: Problem Solving by Search, Informed State Space Search,
Propositional Logic, Informed State Space Search, AND/OR Graphs and Game Trees,
Method of Resolution Refutation, GraphPLAN and SATPlan, Reasoning under
Uncertainty, Learning Decision Trees, Convolutional and Recurrent Neural
Networks.
Author(s): Prof.
Pallab Dasgupta and Prof. Partha Pratim Chakrabarti
This
note provides an introduction to the field of artificial intelligence. Major
topics covered includes: reasoning and representation, search, constraint
satisfaction problems, planning, logic, reasoning under uncertainty, and
planning under uncertainty.
This note will provide
an introduction to the field of Artificial Intelligence. It will cover a number
of AI ideas and techniques, as well as give you a brief introduction to symbolic
computing.
This note explains the
following topics: Search, Game playing, Logic, Planning, Probabilistic
reasoning, Decision theory, Markov decision processes, POMDPs, Game theory,
Machine learning, Wrapping up.
This note explains the following topics: State Space
Search, Decision Trees, Evaluating Hypotheses, Evaluation of hypothesis, Neural
Networks, Computational Learning Theory, DMF Clustering, Data Mining, Text
Mining, Graph Mining, Text Mining.
This course note introduces representations,
techniques, and architectures used to build applied systems and to account for
intelligence from a computational point of view.
Author(s): Prof. Leslie Kaelbling and
Prof. Tomas Lozano-Perez
This
book is for both professional programmers and home hobbyists who already
know how to program in Java and who want to learn practical Artificial
Intelligence (AI) programming and information processing techniques. Topics
covered includes: Search, Reasoning, Semantic Web, Expert Systems, Genetic
Algorithms, Neural Networks, Machine Learning with Weka, Statistical Natural
Language Processing.