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Basics of Computer Graphics

Basics of Computer Graphics

Basics of Computer Graphics

This note covers the following topics: Graphics Primitives, 2D Transformation and Viewing, 3D Concept and Object Representation, 3D Transformation and Viewing, Depth Buffer Method and Z Buffer Method, Basic illumination model, Shading Model and Lighting Model.

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s130 Pages
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The PDF covers the following topics related to Computer Graphics, Fundamentals of Computer Graphics, Colors in Computer Graphics, Overview of Graphics I O Devices, Scan Conversion, Scan Conversion, 2D Transformation, 2D Viewing, 3D in Computer Graphics, Clipping, Hidden Surfaces, Color and Shading Model, Advanced Computer Graphics, Animation in Computer Graphics.

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Lecture Notes On Computer Graphics

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This note explains the following topics, Application of Computer Graphics, Line drawing algorithms, Two Dimensional Transformations, 2Dimensional viewing, 3D Object Representations, Three Dimensional Transformations, VisibleSurface Detection Methods, Computer Animation.

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