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Computer Graphics And Multimedia

Computer Graphics And Multimedia

Computer Graphics And Multimedia

This note is concentrated on computer graphics, integrated with multimedia, applications, and systems. It covers basic graphics system architecture and the output primitives that are commonly used to display images. Also, it explains the basic two-dimensional geometric transformations and viewing techniques, three-dimensional object representation, and transformation. The illumination model and methods of rendering surfaces will also be discussed to highlight how the properties of light and material result in visual appearance. It also covers topics relevant to the multimedia components-digital audio and digital images-since working with graphics now increasingly involves their integration in a combined fashion for multimedia presentation.

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s98 Pages
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