This
note is concentrated on computer graphics, integrated with multimedia,
applications, and systems. It covers basic graphics system architecture and the
output primitives that are commonly used to display images. Also, it explains
the basic two-dimensional geometric transformations and viewing techniques,
three-dimensional object representation, and transformation. The illumination
model and methods of rendering surfaces will also be discussed to highlight how
the properties of light and material result in visual appearance. It also covers
topics relevant to the multimedia components-digital audio and digital
images-since working with graphics now increasingly involves their integration
in a combined fashion for multimedia presentation.
Author(s): Sri Ramesh Chandra Sahoo,Smt. Sumitra
Mahapatra, Ms. Sasmita Panigrahi
This note contains below topics, Combinatorial surfaces, A quick and dirty introduction to differential geometry, A quick and dirty introduction to exterior calculus, Discrete exterior calculus, The Laplacian, Surface parameterization, Vector field processing.
Author(s): Keenan Crane, Carnegie Mellon University
The PDF covers the following topics related to Computer Graphics,Application areas of Computer Graphics, Output primitives, Points and lines, 2D geometrical transforms, 2D viewing, 3D object representation, 3D Geometric transformations, Visible surface detection methods,Computer animation.