Ada puts unique emphasis on, and provides strong support for, good software engineering practices that scale well to very large software systems. This book, Ada Programming is a featured book on Wikibooks because it contains substantial content and it is well-formatted. If you are a beginner you will learn the latest standard , if you are a seasoned Ada user you can see what's new.
This tutorial teaches the entire Ada 95 dialect of the Ada language. It is composed of 33 chapters which should be studied in order since topics are introduced in a logical order and build upon topics introduced in previous chapters. Topics covered includes: Program Structure, The Integer Type Variable, Logical Compares and precedence, Control Structures, Additional Scalar Types, Derived Types, Subprograms, Blocks and Scope of variables, Arrays, The Character and String Type, Records, The Access Type Variable, Input/Output and Packages
This lecture note provides an introduction to the architecture and machine-level operations of modern computers at the logic, component, and system levels. Topics covered include integer, scaled, and floating point binary arithmetic, Boolean algebra and logic gates, control, arithmetic-logic, and pipeline units; addressing modes; cache, primary, and virtual memory; system buses; input-output and interrupts. Simple assembly language for a modern embedded processor is used to explore how common computational tasks are accomplished by a computer.
Author(s): Prof. Deepak Ganesan
This note is a gentle introduction to programming using the computer programming language QBasic. Its goal is to show what programming is about using the fundamental features of QBasic.
Author(s): Central Connecticut State University
This is a gentle introduction to programming using the computer programming language QBasic. This introduction is used for a course in computer literacy for students of all majors. Its goal is to show what programming is about using the fundamental features of QBasic.
This note covers the following topics: The Context of Software Development, Writing a C++ Program, Values and Variables, Expressions and Arithmetic, Conditional Execution, Iteration, Conditional and Iterative Statements, Using Functions, Writing Functions, Managing Functions and Data, Sequences, Sorting and Searching, Standard C++ Classes, Custom Objects, Fine Tuning Objects, Building some Useful Classes, Inheritance and Polymorphism, Memory Management, Generic Programming, The Standard Template Library, Associative Containers, Handling Exceptions.
Author(s): Richard L. Halterman
The aim of the notes is to provide an introduction to the C++ programming language. Topics covered includes: Programming Languages and Object Oriented Programming, Introduction to Operating Systems, Operating Systems, Introduction to Problem Solving, Introduction to C++, Arithmetic and Expressions in C++, Strings and other Data Types, Arrays, Vectors and Valarrays in C++, Control Structures, Pointers, Functions, Classes Ė User Defined Data Types, Operator and Function Overloading, Virtual Functions and Abstract Data Types, Files and i/o Ė streams, Errors and Exception Handling, The Standard Template Library, Mixed Language Programming, Using a class library.
Author(s): Ian D Chivers
This note covers the following topics: C Language Fundamentals, Arrays, Functions and Strings, Pointers, Structures, Unions, File handling, handling functions, monolithic vs. Modular programs, user defined vs. standard functions, formal vs. actual arguments, function, union, dynamic memory allocation, file managements.
Author(s): Asst. Professor Mrs Etuari Oram and Asst. Prof. Mr Bighnaraj Naik
This book is organized in chapters called Levels, that summarize levels of familiarity with the C language and programming in general. The starting level, encounter, will introduce you to the very basics of programming with C. By the end of it, even if you donít have much experience in programming, you should be able to understand the structure of simple programs and start writing your own
Author(s): Jens Gustedt
C is a relatively small language, but one which wears well. Topics covered includes: Basic Data Types and Operators, Statements and Control Flow, Functions and Program Structure, Basic I/O, Operators, Strings.
Author(s): Steve Summit
The objective of this note is to introduce the basic concepts of data structure and some applications using the popular high level programming language C. Topics covered includes: Program Fundamentals, Algorithms and Flow charts and C Constants, variables And data types, Operators and Expressions and managing input / output operations, Decision Making and Branching and looping, Arrays and User defined Functions.
Author(s): University Of Calicut
This note explains the following topics: Introduction to IBM mainframes, COBOL, Compile and test programs on an IBM mainframe, design, code, and test a structured program, COBOL features for structured coding, arithmetic statements and intrinsic functions.
Author(s): Dr. David E. Woolbright
This note describes the fundamentals of structured programming as well as language structure and capabilities. Students learn about program development using cobol, including program definition, pseudo-code, flowcharting, coding, testing and debugging.
Author(s): Bob Roggio
This note wil teach you the basics of C++ . Also give you more programming experience and enable you to learn more independently.
Author(s): Katherine Gibson
This note will take you through a tour that will start with writing simple C programs, go deep into the caves of C memory manipulation, resurface with an introduction to using C++ classes, dive deeper into advanced C++ class use and the C++ Standard Template Libraries.
Author(s): Eunsuk Kang and Jean Yang
This text provides an introduction to programming and problem solving using the Fortran 95/2003/2008 programming language. This introduction is geared for non-computer science majors. The primary focus is on an introduction to problem solving and algorithm development. As such, many details of the Fortran 95/2003/2008 language are omitted.
Author(s): Ed Jorgensen
This book explains the following topics: Motivation, Fortran 77 and 95, Fortran 77 programming, Fortran 95 programming, Compiling and linking Fortran programs, Manipulate data files (File I/O), File handling in Fortran, Arrays and loops, Subroutines and functions in Fortran, Pointers in Fortran 95.
Author(s): Gunnar Wollan
Lisp is a family of computer programming languages with a long history and a distinctive, fully parenthesized prefix notation. Topics covered includes: Locator/Identifier Separation Protocol (LISP), LISP in a nutshell, LISP data-plane, LISP control-plane, The reachability problem, Evaluation, The Internet is evolving, Separating Identifiers from Locators, LISP, a network-based Loc/ID split solution.
Author(s): Damien Saucez and Olivier Bonaventure
This note covers the following topics: What is LISP, LISPís influence on other languages , LISP applications, Common Lisp, Launching Allegro Common Lisp, Defining Lisp Functions , Compiling , Editing Lisp files, Lisp functions , Macros , Operators , Interacting with Allegro Common Lisp,Interacting with Allegro Common Lisp, Debugging , Mapping functions, Destructive versus nondestructive functions.
Author(s): Dana Nau
Currently this section contains no detailed description for the page, will update this page soon.
This guide is an introduction to ML programming, specifically for the Objective Caml (OCaml) programming language from INRIA. Topics covered includes: Simple Expressions, Variables and Functions, Basic Pattern Matching, Tuples, Lists, and Polymorphism, Unions, Exceptions, Records, Arrays, and Side-Effects, Input and Output, Files, Compilation Units, and Programs, The OCaml Module System, The OCaml Object System.
Author(s): Jason Hickey
This book presents a practical introduction and guide to the language, with topics ranging from how to write a program to the concepts and conventions that affect how affect how programs are developed in OCaml. The text can be divided into three main parts such as Core language, The module system , Objects and class. Topics covered includes: Simple Expressions, Variables and Functions, Basic Pattern Matching, Tuples, Lists, and Polymorphism, Unions, Reference cells and side-effects Records, Arrays, and String, Exceptions, Input and Output, Files, Compilation Units, and Programs, The OCaml Module System, Functors , Classes and inheritance, Multiple inheritance, Polymorphic Classes.
Author(s): Jason Hickey
The aim of this note is to give you not just an understanding of the workings of the perl interpreter, but also the means to investigate more about it, to analyze and solve bugs in the Perl core, and to take part in the Perl development process.
Author(s): Simon Cozens
Perl is an immensely popular scripting language that combines the best features of C, key UNIX utilities and a powerful use of regular expressions. This book promotes the use of Perl as a programming language, encouraging the creation of legible and sensible programs so as to dispel the image of Perl as a confusing and obscure language.
Author(s): Simon Cozens
This note presents major features of programming languages, with primary emphasis on the role of particular language features in writing good software; programming language design alternatives; various programming paradigms embodied in languages, such as procedural, data-flow, functional and object-oriented languages.
Author(s): Clinton L. Jeffery
Objective of this note is to teach the fundamental principles of programming, making use of the typical aspects of the object-oriented, functional, and imperative programming paradigms. Such basic principles are presented by referring to the Java programming language.
Author(s): Prof. Diego Calvanese
The purpose of this note is to evaluate the suitability of Prolog in the implementation of a graphic tool for design and specification of Ada programs.
Author(s): Spencer Shu-tsu Cheng
This note covers the following topics: Basic Principles of Python, String Data, String Operations, Numeric Data, Types of Numeric Data, Conversion of Scalar Types, Lists, Tuples and Dictionaries, Input and Output, Programming, Functions, Using Modules, Writing Modules and Exceptions.
Author(s): Phil Spector
Introduction to Computer Science and Programming in Python is intended for students with little or no programming experience. It aims to provide students with an understanding of the role computation can play in solving problems and to help students, regardless of their major, feel justifiably confident of their ability to write small programs that allow them to accomplish useful goals.
Author(s): Dr. Ana Bell, Prof. Eric Grimson and Prof. John Guttag
Ruby is an object-oriented scripting language developed by Yukihiro Matsumoto. Topics covered includes: Installing Ruby, Ruby editors, Notation conventions, Interactive Ruby, Data types, Writing methods, Classes and objects, Exceptions, Syntax - Lexicology, Variables and Constants, Control Structures, Classes, Built-In Functions, Predefined Variables, Predefined Classes, Objects , Array, Class, Comparable, Encoding, Enumerable.
Author(s): Wikipedia .org
This book is the only Rails book that does test-driven development the entire time, an approach highly recommended by the experts but which has never been so clearly demonstrated before. Finally, by including Git, GitHub, and Heroku in the demo examples, the author really gives you a feel for what itís like to do a real-world project. The tutorialís code examples are not in isolation.
Author(s): Michael Hartl
This text is an introduction to the Scheme programming language. It is intended as a quick-start guide, something a novice can use to get a non-trivial working knowledge of the language, before moving on to more comprehensive and in-depth texts.
Author(s): Dorai Sitaram
This book gives a defining description of the programming language Scheme. It provides fundamental ideas of the language and describe the notational conventions used for describing the language and for writing programs in the language.
Author(s): Richard Kelsey, William Clinger and Jonathan Rees
Tcl is a scripting language created by John Ousterhout. It can be used interactively, or by running scripts (programs) which can use a package system for structuring, hence allowing to do much with little code. This book discusses the GUI toolkit Tk in considerable extent, even though it's not in the title. For most users, Tcl/Tk form a single conceptual entity.
The purpose of this document is to show how the introductory programming examples from the book Python Scripting for Computational Science can be implemented in Perl and Tcl. Topics covered includes: Introduction to Tcl/Tk, A Scientific Hello World Script, Automating Simulation and Visualization, Frequently Encountered Tasks, GUI Programming with Tcl/Tk.
Author(s): Hans Petter Langtangen
This note covers the following topics: The Uml within a development process, Object Orientation, An Overview Of The Uml , The Inception Phase, The Elaboration Phase, Use Case Modelling, Conceptual Modelling, Ranking Use Cases, The Construction Phase, Analysis and Design, Design Class Diagrams, Responsibility Assignment Patterns, Inheritance, Transition To Code.
Author(s): Behrouz Homayoun Far
This note explains the following topics: UML Use Case Modeling , UML Activity Diagrams, Class Architecture Modeling, Class Diagram, Behavioral Modeling: Sequence Diagrams,UML Components and Deployment Diagrams.
Author(s): Hoang Huu Hanh
This note explains the following topics: XML by Essence of XML, XML Schema, XQuery and XPath, MSL: A model for W3C XML Schema, A semistructured monad for semistructured dat, An Algebra for XML Query, XML Query Languages, A formal semantics of patterns in XSLT.
Author(s): Philip Wadler
Computers handle data in many ways and formats, e.g., text, images, audio, and video. When exchanging data, there is often a need for a standardised format that many applications can read and write. One such standard is the Extensible Markup Language (XML) developed by the World Wide Web Consortium. Topics covered includes: Document instances, DTD syntax, Document modelling , XML processing, SAX, DOM, Document formatting, Other related standards, Synthesis, Example of SAX Applications.
Author(s): Greger Linden
This note introduces students to MATLAB programming, and demonstrate itís use for scientific computations. The basis of computational techniques are expounded through various coding examples and problems, and practical ways to use MATLAB will be discussed. Topics covered includes: Introduction to MATLAB Programming, Approximations and Errors, Numerical Differentiation and Integration, Linear Equations, Nonlinear Equations, Regression and Interpolation, Ordinary Differential Equations.
Author(s): Dr. Niket S.Kaisare, IIT Madras
This text includes all material that you need to know, however, many things are treated briefly. Topics covered includes: Basic syntax and variables, Mathematics with vectors and matrices, Visualization, Control flow, Numerical analysis, Script and function m-files, Cell arrays and structures, Optimizing the performance of Matlab code, File input/output operations, Writing and debugging Matlab programs.
Author(s): Ela Pekalska, Marjolein van der Glas
This note covers the following topics: Backusí FP Systems, Mathematical Functions and First Steps in ML, Basic Datatypes and Lists in ML, Evaluation of Expressions and Recursive Functions, Local Declarations and Modules, Polymorphic Type Checking, Datatype Exception and Recursive Datatypes, Reasoning about Functional Programs, Domain Theory and Fixpoint Semantics, Imperative Programming.
These notes are an introduction to the Standard ML programming language. Topics covered includes: Interacting with ML, Polymorphism and Overloading, Exceptions, Basic expressions, values, and types, Identfiers, bindings, and declarations, Modules System, Input and Output.
Author(s): Robert Harper
This note covers the following topics: Pointers, Sizes of basic data types, Address Operations, Pointer Arithmetic, Arrays and Pointers, Schematic Diagram of num elts, Passing Pointers to Functions
Author(s): Krithika Venkataraman
In computer science, a pointer is a programming language object, whose value refers to another value stored elsewhere in the computer memory using its memory address. Topics covered includes: Memory-mapped hardware, Typed pointers and casting, Making pointers safer, Null pointer, Autorelative pointer, Based pointer, Multiple indirection, Function pointer, Dangling pointer, Back pointer, Pointer declaration syntax, Wild branch, Simulation using an array index.